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Jagged alliance 2 gold 1.12 file editor
Jagged alliance 2 gold 1.12 file editor






jagged alliance 2 gold 1.12 file editor
  1. #Jagged alliance 2 gold 1.12 file editor install#
  2. #Jagged alliance 2 gold 1.12 file editor mod#
  3. #Jagged alliance 2 gold 1.12 file editor update#
  4. #Jagged alliance 2 gold 1.12 file editor full#
  5. #Jagged alliance 2 gold 1.12 file editor mods#

Please note that I use the terms "Battle Rifle" and "Assault Rifle" in the following context: To even the playing field with this new modification all 'Battle Rifles' have had their Automatic Fire Penalty increased to reflect in-game that they are to be used in automatic mode in extreme circumstances only. What this means in-game is that characters will now have a wider assortment of 'rifles' they can use without incurring the 'assault rifle penalty'. While I would be happier with 8 to 10 different designations for all the weapons included within these two designations - I have to work with what the game provides. 'Assault Rifles', on the other hand, are meant to be used at shorter ranges and to be used in burst or automatic mode. 'Battle Rifles' are either semi-automatic or select-fire in nature (although most of them are actually not controllable in full-automatic), firing a non-intermediate, full-power cartridge, and being considerably longer and heavier, and offering a long range tactical option. This change is because the tactical role of Battle Rifles and Assault Rifles are entirely different. All weapons that use an Intermediate cartridge (5.56x45mm and 7.62x39mm, for example) are designated as an "Assault Rifle".

#Jagged alliance 2 gold 1.12 file editor full#

The weapons designated "Rifle" and "Assault Rifle" have been changed so that all rifles that use a full power battle rifle cartridge (7.62x51mm and 7.7x56mmR, for example) are now designated as "Rifle". He has done a fantastic job on making the AI more intelligent - making for a much more enjoyable experience.Ī major modification to the combat system is implemented in v1.11. I highly recommend using this executable to play Arulco Vacations. V1.11 of Arulco vacations includes Sevenfm's latest Experimental Executable at the time of this release - ja2_7609en_AI_r946. I have not tested this with any other release, build or update.

#Jagged alliance 2 gold 1.12 file editor update#

Using any other release, build or update is done at your own risk.

#Jagged alliance 2 gold 1.12 file editor install#

Use a clean install of JA2 1.12 with the stable v1.13 r7435 b7609 installed on top of it overwriting all files, and v1.11 of Arulco Vacations extracted over all of that, overwriting all files again (only one file will be overwritten - the "ja2.ini" file, which sets the new game options). The two (2) new merchants (Etta Smith (Balime) and Ray (San Mona) have had their inventories greatly expanded with rare items. All the information specific to each character regarding recruitment is available in the included NewRecruitables.txt in the Docs folder, the Data-AV folder, and the main game folder (just in case you have trouble finding it). Plus, the following characters are new to the M.E.R.C. In addition, the following characters have been added from other mods: Rude Dog (from Urban Chaos Mod), Jerry Melo (from JA2.5 UB), Alberto Ruiz (from Vietnam SOG '69), and Jane Shepard (from Flugente's additional characters). All total, Arulco Vacations includes the following characters who are now recruitable: Darrel Hick, Alish "Perko" Perkopoulos, Angel DaSilva, Maria DaSilva, Joey Graham, James "Skyrider" Bullock, Fred Morris, Matt Duncan, Oswald Johnston, Calvin Barkmore, Carl Tercel, Brenda Drake, Doreen Harrows, Annie (Matron of Mayhem), Chris (Imposter), Joe (Tiffany Eddie), and Jasmin (T-Rex). For v1.10 Doreen Harrows is now recruitable after you finish the Factory Children quest (if you don't kill her!). There is a text file included in the download - NewRecruitables.txt - that details the recruiting interaction with all the additional recruitable characters in Arulco Vacations. For many decisions in their settings, you have to know what they are referring to ingame.Arulco Vacations v1.11 is a massive tweak of JA2v1.13 r7609.Ī note on the new recruitable characters:

jagged alliance 2 gold 1.12 file editor

#Jagged alliance 2 gold 1.12 file editor mods#

Why are the two big and new mods so far down on the list? Because they change so many things and in order to actually tell a difference, you should know the original. Since I'm an old school gamer, I would suggest the following order of playing the game: Sadly most big mods are for the original game and don't always work well on combination with 1.13, so you will have to play without some of its nice features. Later on they made the source code accessible to anyone and that's when 1.13 and many other projects started off.

#Jagged alliance 2 gold 1.12 file editor mod#

They gave the mod developer source code access and helped a bit and then released the game.

jagged alliance 2 gold 1.12 file editor

Wildfire started out as a mod, but was taken up by the company that had the license back then. It's worth getting if you tried Jagged Alliance 2 and liked it. But it did contain the map editor and really kicked off the whole modding scene.








Jagged alliance 2 gold 1.12 file editor